Exchanges about Polygon Cruncher
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Seith
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by Seith » Tue Sep 20, 2016 8:18 pm
Hello, I just bought PolyCruncher for Maya and I have an issue (could be a bug or user error) with the vertex color feature. Whenever I start moving the "Optimization Ratio" slider the existing vertex color of the mesh "disappears". More precisely an additional color set gets created and added to the mesh, which is not a desirable behavior since the mesh already has one.
Here's what I mean in pictures. My mesh already has vertex color info ("colorSet(RGBA)"):
So I activate the "Keep Vertex Colors" option (because I want color information to be preserved):
But As soon as I start moving the slider then the additional (black/empty) vertex color set gets created and added to the mesh. So the result is the new (black/empty) set becomes the active one and negates the existing one:
Could you please take a look at this issue? Thanks!
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Seith
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by Seith » Thu Oct 13, 2016 11:36 pm
Almost one month on and still no reply from the developer? Can't say I'm too happy about that...
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mootools
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by mootools » Fri Oct 14, 2016 3:10 pm
Hi Seith,
I am sorry for late answer.
Thanks for your accurate report. It helps to reproduce the problem.
We will try to bring a correction on this issue for the next release.
Thanks,
Manuel
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Seith
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by Seith » Fri Oct 14, 2016 3:13 pm
Thank you Manuel. Any ETA on when that might be (roughly of course)?
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mootools
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by mootools » Tue Oct 18, 2016 11:19 am
I'd like to say as soon as possible, but the schedule is very busy.
Anyway, this should be fix until the end of the year.
Thanks,
Manuel
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Seith
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by Seith » Wed Feb 08, 2017 11:25 am
Hello Manuel, I would like to know if this issue is fixed in the latest version, please.
Update:
I couldn't find any release notes but it would seem it's fixed...

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Seith
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by Seith » Wed Feb 08, 2017 1:57 pm
Actually you're right.
Could you please look at it? It's been more than 6 months since that bug fix request...
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biljiczop
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by biljiczop » Mon Jan 03, 2022 2:31 pm
I would like to know if this issue is fixed in the latest version
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mootools
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by mootools » Tue Jan 11, 2022 7:44 pm
There was a lot of bug fixed in Polygon Cruncher for Maya 13.x.
The above bug is considered as fixed.
If you still experience problems with vertex colors please post a detailled report.
Each issue is specific and depends on the way vertex colors flows in the scene graph.
Maya allows a lot of different situation and deep report is the best solution.
Anyway this post is very old and many things concerning vertex colors were fixed or improved!