Polygon Crucher SDK - Documentation
Documentation
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Compilation under Windows

Compilation environment

SDK is compiled with VS2022
The SDK is provided as DLL in different version:

The demo version of the SDK only contains the debug version.
As a result it is really much slower thant the release but allows to perform all implementation to make a POC.

Runtime dependencies

Preprocessor directives

You need to define some preprocessor directives in the compiler to use the SDK.

Includes and namespace

The code is encapsulated in mootools namespace. You may use USE_MOOTOOLS_NAMESPACE is you want to use that namespace automatically.

Otherwise mootools:: must be placed before any SDK name (ie mootools::C3DIo)

Link

You must provide a path to PolygonCruncherSDK.lib and link with that library to link your executable.

File format support

Support of 3D formats is performed through PolygonCruncherSDKIO.moox. This file is a dynamic library.
If you need to have 3D I/O file support, you must provide this library with your software.

Running the application

You must copy PolygonCruncherSDK.dll and optionally PolygonCruncherSDKIO.moox next to your application to make it loaded correctly